s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Virulent Miasma | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S, M (a dried scab from a diseased creature) | 0 | see text | 0 | -1 | 0 | cloud spreads in 20-ft. radius, 20 ft. high | -1 | 0 | 0 | 0 | antipaladin 2, bloodrager 3, druid 3, sorcerer/wizard 3 | Villain Codex | 0 | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease. Living creatures take a -4 penalty on saving throws against disease effects as long as they remain within the cloud and for 1d4+1 rounds after leaving. This effect of the spell allows a Fortitude save to negate it, and it is subject to spell resistance. A creature that succeeds at its saving throw against the fog (or ignores the fog due to spell resistance) is not affected and need not make further saves even if it remains in the fog. | 0 | 0 | 0 | 0 | 1 round/level | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Virulent Miasma School necromancy; Level antipaladin 2, bloodrager 3, druid 3, sorcerer/wizard 3CASTINGCasting Time 1 standard actionComponents V, S, M (a dried scab from a diseased creature)EFFECTRange medium (100 ft. + 10 ft./level)Effect cloud spreads in 20-ft. radius, 20 ft. highDuration 1 round/levelSaving Throw Fortitude negates (see text); Spell Resistance see textDESCRIPTIONVirulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease. Living creatures take a -4 penalty on saving throws against disease effects as long as they remain within the cloud and for 1d4+1 rounds after leaving. This effect of the spell allows a Fortitude save to negate it, and it is subject to spell resistance. A creature that succeeds at its saving throw against the fog (or ignores the fog due to spell resistance) is not affected and need not make further saves even if it remains in the fog. | NULL | -1 | 0 | 0 | 3 | 0 | 3 | -1 | 3 | necromancy | 3 | 0 | 0 | -1 | 2 | 0 | -1 | 0 | 0 | 3 | 3 | -1 | 1 | -1 | -1 | -1 | NULL | Fortitude negates (see text) | 0 | -1 | 0 | 0 | Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease. Living creatures take a -4 penalty on saving throws against disease effects as long as they remain within the cloud and for 1d4+1 rounds after leaving. This effect of the spell allows a Fortitude save to negate it, and it is subject to spell resistance. A creature that succeeds at its saving throw against the fog (or ignores the fog due to spell resistance) is not affected and need not make further saves even if it remains in the fog. | 0 | -1 | 0 |
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