s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Wall Of Blindness/Deafness | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes | 0 | 4 | 0 | translucent wall 20 ft. long/level or a translucent ring with a radius of up to 5 ft./two levels; either form 20 ft. high | -1 | 0 | 0 | 0 | bard 4, cleric/oracle 5, sorcerer/wizard 4, witch 4, psychic 4 | Advanced Class Guide | 0 | Translucent wall blinds or deafens creatures that pass through it. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut. When you create the wall, decide whether it blinds or deafens. Any creature that passes through the wall must save or become permanently blinded or deafened (as blindness/deafness). The wall must be vertical and either rectangular or a ring. It need not touch the ground. The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature when it is cast, the spell fails. | 0 | 0 | 0 | 0 | concentration + 1 round/level | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Wall Of Blindness/Deafness School necromancy; Level bard 4, cleric/oracle 5, sorcerer/wizard 4, witch 4, psychic 4CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange medium (100 ft. + 10 ft./level)Effect translucent wall 20 ft. long/level or a translucent ring with a radius of up to 5 ft./two levels; either form 20 ft. highDuration concentration + 1 round/levelSaving Throw Fortitude negates; Spell Resistance yesDESCRIPTIONYou create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut. When you create the wall, decide whether it blinds or deafens. Any creature that passes through the wall must save or become permanently blinded or deafened (as blindness/deafness). The wall must be vertical and either rectangular or a ring. It need not touch the ground. The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature when it is cast, the spell fails. | NULL | -1 | 0 | 0 | 4 | 0 | 4 | -1 | -1 | necromancy | -1 | 0 | 0 | 5 | -1 | 0 | 4 | 0 | 0 | -1 | 4 | 4 | 1 | -1 | -1 | -1 | NULL | Fortitude negates | 0 | -1 | 0 | 0 | You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut. When you create the wall, decide whether it blinds or deafens. Any creature that passes through the wall must save or become permanently blinded or deafened (as blindness/deafness). The wall must be vertical and either rectangular or a ring. It need not touch the ground. The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature when it is cast, the spell fails. | 0 | 5 | 0 |
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