s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Amplify Stench | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | 0 | 2 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 2, druid 2, oracle 2, shaman 2, sorcerer/wizard 2, psychic 2 | Monster Codex | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You amplify your natural stench special ability-its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. If your stench ability normally causes a creature to become nauseated (such as with the foul stench ability), the radius of your stench doubles instead. This spell has no effect if you don't possess the stench special ability. | 0 | 0 | you | 0 | 0 | 10 minutes/level | -1 | 0 | -1 | personal | Amplify Stench School transmutation; Level cleric/oracle 2, druid 2, oracle 2, shaman 2, sorcerer/wizard 2, psychic 2CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange personalTargets youDuration 10 minutes/levelDESCRIPTIONYou amplify your natural stench special ability-its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. If your stench ability normally causes a creature to become nauseated (such as with the foul stench ability), the radius of your stench doubles instead. This spell has no effect if you don't possess the stench special ability. | NULL | 2 | 0 | 0 | 2 | 0 | 2 | -1 | 2 | transmutation | -1 | 0 | 0 | 2 | -1 | 0 | -1 | 0 | 0 | 2 | 2 | -1 | 1 | -1 | -1 | -1 | NULL | 0 | -1 | 0 | 0 | You amplify your natural stench special ability-its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. If your stench ability normally causes a creature to become nauseated (such as with the foul stench ability), the radius of your stench doubles instead. This spell has no effect if you don't possess the stench special ability. | 0 | 2 | 0 |
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