s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Ant Haul | 0 | 0 | -1 | 1 | 1 | 1 standard action | 0 | V, S, M/DF (a small pulley) | 1 | yes (harmless) | 0 | 1 | 0 | -1 | 0 | 0 | 0 | alchemist 1, cleric/oracle 1, druid 1, ranger 1, sorcerer/wizard 1, summoner/unchained summoner 1, occultist 1, psychic 1, medium 1 | APG | 0 | Triples carrying capacity of a creature. | 1 | 1 | 0 | 1 | -1 | 0 | 0 | 0 | 0 | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core Rulebook). This does not affect the creature's actual Strength in any way, merely the amount of material it can carry while benefiting from this spell. It also has no effect on encumbrance due to armor. If the creature wears armor it still takes the normal penalties for doing so regardless of how much weight the spell allows it to carry. | 0 | 0 | creature touched | 0 | 0 | 2 hours/level | 1 | 0 | 1 | touch | Ant Haul School transmutation; Level alchemist 1, cleric/oracle 1, druid 1, ranger 1, sorcerer/wizard 1, summoner/unchained summoner 1, occultist 1, psychic 1, medium 1CASTINGCasting Time 1 standard actionComponents V, S, M/DF (a small pulley)EFFECTRange touchTargets creature touchedDuration 2 hours/levelSaving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONThe target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core Rulebook). This does not affect the creature's actual Strength in any way, merely the amount of material it can carry while benefiting from this spell. It also has no effect on encumbrance due to armor. If the creature wears armor it still takes the normal penalties for doing so regardless of how much weight the spell allows it to carry. | Ant Haul | -1 | 0 | 0 | 1 | 0 | 1 | -1 | 1 | transmutation | -1 | 0 | 0 | 1 | -1 | 0 | -1 | 0 | 0 | 1 | 1 | -1 | 1 | -1 | -1 | -1 | NULL | Fortitude negates (harmless) | 0 | -1 | 0 | 0 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core Rulebook). This does not affect the creature's actual Strength in any way, merely the amount of material it can carry while benefiting from this spell. It also has no effect on encumbrance due to armor. If the creature wears armor it still takes the normal penalties for doing so regardless of how much weight the spell allows it to carry. | 0 | 1 | 0 |
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