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0Bear's Endurance00-1221 standard action0V, S, M/DF (a few hairs, or a pinch of dung, from a bear)1yes0202Endurance (4), Transformation (4)000cleric/oracle 2, druid 2, ranger 2, sorcerer/wizard 2, summoner/unchained summoner 2, alchemist 2, magus 2, bloodrager 2, shaman 2, psychic 2, medium 2PFRPG Core0Subject gains +4 to Con for 1 min./level.110-1200002The affected creature gains greater vitality and stamina. The spell grants the subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject's Constitution drops back to normal. They are not lost first as temporary hit points are.00creature touched001 min./level202touch

Bear's Endurance

School transmutation; Level cleric/oracle 2, druid 2, ranger 2, sorcerer/wizard 2, alchemist 2, summoner/unchained summoner 2
Casting Time 1 standard action
Components V, S, M/DF (a few hairs, or a pinch of dung, from a bear)
Range touch
Targets creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes

The affected creature gains greater vitality and stamina. The spell grants the subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject's Constitution drops back to normal. They are not lost first as temporary hit points are.

Bear's Endurance200202-12transmutation2002-10-10022-11-1-1-1NULLWill negates (harmless)0-100

The affected creature gains greater vitality and stamina. The spell grants the subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject's Constitution drops back to normal. They are not lost first as temporary hit points are.

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