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0Boiling Blood00-1-1-11 standard action0V, S0yes020-1000bard 2, cleric/oracle 2, sorcerer/wizard 2, witch 2, bloodrager 2, psychic 2Ultimate Magic1Targets take fire damage; orcs get +2 Strength.010-1-10000-1The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don't have blood. If a target has the orc subtype, it doesn't take fire damage and instead gains a +2 morale bonus to Strength.00one creature per three levels, no two of which may be more than 30 ft. apart00concentration + 1 round/level (D)-10-1medium (100 ft. + 10 ft./level)

Boiling Blood

School transmutation; Level bard 2, cleric/oracle 2, sorcerer/wizard 2, witch 2, bloodrager 2, psychic 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Targets one creature per three levels, no two of which may be more than 30 ft. apart
Duration concentration + 1 round/level (D)
Saving Throw Fortitude negates (see text); Spell Resistance yes

DESCRIPTION

The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don't have blood. If a target has the orc subtype, it doesn't take fire damage and instead gains a +2 morale bonus to Strength.

Mythic: A target that fails its save takes 1d3 points of fire damage per round. If a target has the orc subtype, it also gains fire resistance 5. Augmented: If you expend two uses of mythic power, you can affect allies as though they had the orc subtype.
Boiling Blood-100202A target that fails its save takes 1d3 points of fire damage per round. If a target has the orc subtype, it also gains fire resistance 5. Augmented: If you expend two uses of mythic power, you can affect allies as though they had the orc subtype.-1-1transmutation2002-10200-1221-1-1-1NULLFortitude negates (see text)0-101

The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point of fire damage per round. This spell has no effect on creatures that don't have blood. If a target has the orc subtype, it doesn't take fire damage and instead gains a +2 morale bonus to Strength.

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