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0Charge Object00-11-110 minutes0V, S0no010-1000medium 1, mesmerist 1, occultist 1, psychic 1, spiritualist 1Occult Adventures0Infuse psychic energy and ownership history into an item.0101-10000-1You charge an item with minor psychic energy. The item can be detected by the detect psychic significance spell. If you wish, you can imprint the item with your ownership history. Spells such as object reading a nd u ses o f t he p sychometry o ccult skill unlock (see page 196) can reveal any information about yourself you impart into the object, including your name, alignment, profession, and a summary of your experiences with the item. You can't impart false information into the object, but you can omit any details you'd prefer not to divulge. If the target object is already psychically charged, you can add more information to it, but you can't use charge object t o e rase existing psychic information.00object touched00permanent-10-1touch

Charge Object

School transmutation; Level medium 1, mesmerist 1, occultist 1, psychic 1, spiritualist 1

CASTING

Casting Time 10 minutes
Components V, S

EFFECT

Range touch
Targets object touched
Duration permanent
Saving Throw none; see text; Spell Resistance no

DESCRIPTION

You charge an item with minor psychic energy. The item can be detected by the detect psychic significance spell. If you wish, you can imprint the item with your ownership history. Spells such as object reading a nd u ses o f t he p sychometry o ccult skill unlock (see page 196) can reveal any information about yourself you impart into the object, including your name, alignment, profession, and a summary of your experiences with the item. You can't impart false information into the object, but you can omit any details you'd prefer not to divulge. If the target object is already psychically charged, you can add more information to it, but you can't use charge object t o e rase existing psychic information.

NULL-10010-11-1transmutation-100-1-10-100-1-1-11-1-1-1NULLnone; see text0100

You charge an item with minor psychic energy. The item can be detected by the detect psychic significance spell. If you wish, you can imprint the item with your ownership history. Spells such as object reading a nd u ses o f t he p sychometry o ccult skill unlock (see page 196) can reveal any information about yourself you impart into the object, including your name, alignment, profession, and a summary of your experiences with the item. You can't impart false information into the object, but you can omit any details you'd prefer not to divulge. If the target object is already psychically charged, you can add more information to it, but you can't use charge object t o e rase existing psychic information.

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