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0Command Plants00-1-131 standard action0V0yes0-10-1000druid 4, ranger 3, shaman 4PFRPG Core0Sways the actions of plant creatures.010-1-10000-1This spell allows you some degree of control over one or more plant creatures. Affected plant creatures can understand you, and they perceive your words and actions in the most favorable way (treat their attitude as friendly). They will not attack you while the spell lasts. You can try to give a subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn't ordinarily do. (Retries are not allowed.) A commanded plant never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing. You can affect a number of plant creatures whose combined level or HD do not exceed twice your level.00up to 2 HD/level of plant creatures, no two of which can be more than 30 ft. apart001 day/level-10-1close (25 ft. + 5 ft./2 levels)

Command Plants

School transmutation; Level druid 4, ranger 3, shaman 4
Casting Time 1 standard action
Components V
Range close (25 ft. + 5 ft./2 levels)
Targets up to 2 HD/level of plant creatures, no two of which can be more than 30 ft. apart
Duration 1 day/level
Saving Throw Will negates; Spell Resistance yes

This spell allows you some degree of control over one or more plant creatures. Affected plant creatures can understand you, and they perceive your words and actions in the most favorable way (treat their attitude as friendly). They will not attack you while the spell lasts. You can try to give a subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn't ordinarily do. (Retries are not allowed.) A commanded plant never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing.

You can affect a number of plant creatures whose combined level or HD do not exceed twice your level.

Command Plants40040-1-13Verdant (9)transmutation-100-1-10-1004-1-10-1-1-1NULLPlant (4)Will negates0-100

This spell allows you some degree of control over one or more plant creatures. Affected plant creatures can understand you, and they perceive your words and actions in the most favorable way (treat their attitude as friendly). They will not attack you while the spell lasts. You can try to give a subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn't ordinarily do. (Retries are not allowed.) A commanded plant never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing.

You can affect a number of plant creatures whose combined level or HD do not exceed twice your level.

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