s_emotions_names_chaotics_evils_descriptors_inquisitors_mediums_rangers_casting_times_sonics_componentss_divine_focuss_spell_resistences_pains_psychics_airs_effects_maguss_patrons_acids_electricitys_shapeables_spell_levels_areas_sources_haunt_statisticss_mythics_short_descriptions_materials_verbals_diseases_occultists_adepts_mind_affectings_fears_ruses_shadows_summoners_descriptions_forces_earths_targetss_subschools_costly_componentss_language_dependents_durations_alchemists_focuss_summoner_unchaineds_ranges_full_texts_linktexts_shamans_deaths_lights_SLA_Levels_meditatives_wizs_mythic_texts_mesmerists_hunters_bloodlines_schools_bloodragers_augmenteds_fires_poisons_oracles_antipaladins_draconics_deitys_bards_waters_darknesss_druids_sors_witchs_somatics_paladins_skalds_investigators_material_costss_domains_saving_throws_goods_spiritualists_colds_dismissibles_description_formateds_curses_clerics_lawful
0Contest Of Skill00curseUM-1-1-11 standard action0V, S, M (a tiny gong)0yes0-102000bard 2, cleric/oracle 3, magus 2, paladin 2Adventurer's Guide0110-1-10000-1The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance. The creature targeted by this spell is infused with magical power, altering the odds of combat to weaken lucky strikes. Critical threats made by the affected creature automatically fail to confirm. Critical threats that automatically confirm due to class features or feats, such as the fighter's weapon mastery, are unaffected by this spell. In addition, when the initial target of this spell fails its Will save to resist contest of skill, it can select one additional creature within range of the spell to suffer the effects of the spell as well (Will negates). If this secondary target negates this spell with a successful save, the duration of contest of skill on the primary target is reduced to 1 round.00one creature001 minute/level-10-1close (25 ft. plus 5 ft./2 levels)

Contest Of Skill

School transmutation [curseUM]; Level bard 2, cleric/oracle 3, magus 2, paladin 2

CASTING

Casting Time 1 standard action
Components V, S, M (a tiny gong)

EFFECT

Range close (25 ft. plus 5 ft./2 levels)
Targets one creature
Duration 1 minute/level
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance. The creature targeted by this spell is infused with magical power, altering the odds of combat to weaken lucky strikes. Critical threats made by the affected creature automatically fail to confirm. Critical threats that automatically confirm due to class features or feats, such as the fighter's weapon mastery, are unaffected by this spell. In addition, when the initial target of this spell fails its Will save to resist contest of skill, it can select one additional creature within range of the spell to suffer the effects of the spell as well (Will negates). If this secondary target negates this spell with a successful save, the duration of contest of skill on the primary target is reduced to 1 round.

NULL-10030-1-1-1transmutation-1003-10200-1-1-112-1-1NULLWill negates0-100

The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance. The creature targeted by this spell is infused with magical power, altering the odds of combat to weaken lucky strikes. Critical threats made by the affected creature automatically fail to confirm. Critical threats that automatically confirm due to class features or feats, such as the fighter's weapon mastery, are unaffected by this spell. In addition, when the initial target of this spell fails its Will save to resist contest of skill, it can select one additional creature within range of the spell to suffer the effects of the spell as well (Will negates). If this secondary target negates this spell with a successful save, the duration of contest of skill on the primary target is reduced to 1 round.

130