s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Conversing Wind | 0 | 0 | air | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | no | 0 | -1 | 1 | -1 | 0 | 0 | 0 | bard 4, sorcerer/wizard 4 | 10-ft.-radius spread | Ranged Tactics Toolbox | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | This spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message. After the wind completes its initial message, it waits for 1 round, then copies what it hear, and returns at the same speed and by the same route. It delivers what it heard to the location where the spell was originally cast. The wind continues back and forth in this way until the duration ends or the spell is dismissed. | 0 | 0 | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | 1 mile/level | Conversing Wind School transmutation [air]; Level bard 4, sorcerer/wizard 4CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange 1 mile/levelArea 10-ft.-radius spreadDuration 1 hour/level (D)Saving Throw none; Spell Resistance noDESCRIPTIONThis spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message. After the wind completes its initial message, it waits for 1 round, then copies what it hear, and returns at the same speed and by the same route. It delivers what it heard to the location where the spell was originally cast. The wind continues back and forth in this way until the duration ends or the spell is dismissed. | NULL | -1 | 0 | 0 | 4 | 0 | 4 | -1 | -1 | transmutation | -1 | 0 | 0 | -1 | -1 | 0 | 4 | 0 | 0 | -1 | 4 | -1 | 1 | -1 | -1 | -1 | NULL | none | 0 | -1 | 0 | 1 | This spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message. After the wind completes its initial message, it waits for 1 round, then copies what it hear, and returns at the same speed and by the same route. It delivers what it heard to the location where the spell was originally cast. The wind continues back and forth in this way until the duration ends or the spell is dismissed. | 0 | -1 | 0 |
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