s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Etherealness | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes | 0 | 8 | 0 | -1 | Spirits (18), Ethereal (18) | 0 | 0 | 0 | cleric/oracle 9, sorcerer/wizard 9, shaman 9, psychic 8 | PFRPG Core | 0 | Travel to Ethereal Plane with companions. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together. When the spell expires, all affected creatures on the Ethereal Plane return to material existence. | 0 | 0 | you and one other touched creature per three levels | 0 | 0 | 1 min./level | -1 | 0 | -1 | touch; see text | Etherealness School transmutation; Level cleric/oracle 9, sorcerer/wizard 9, shaman 9, psychic 8CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touch; see textTargets you and one other touched creature per three levelsDuration 1 min./level (D)DESCRIPTIONThis spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together. When the spell expires, all affected creatures on the Ethereal Plane return to material existence. | Etherealness | 9 | 0 | 0 | 9 | 0 | 9 | -1 | -1 | Ectoplasm (19) | transmutation | -1 | 0 | 0 | 9 | -1 | 0 | -1 | 0 | 0 | -1 | 9 | -1 | 1 | -1 | -1 | -1 | NULL | 0 | -1 | 0 | 1 | This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together. When the spell expires, all affected creatures on the Ethereal Plane return to material existence. | 0 | 9 | 0 |
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