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0Expeditious Retreat0011-11 standard action0V, S00101000bard 1, sorcerer/wizard 1, alchemist 1, summoner/unchained summoner 1, inquisitor 1, magus 1, bloodrager 1, occultist 1, psychic 1, mesmerist 1, spiritualist 1, medium 1PFRPG Core1Your base land speed increases by 30 ft.0101-100001This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).00you001 min./level (D)101personal

Expeditious Retreat

School transmutation; Level bard 1, sorcerer/wizard 1, alchemist 1, summoner/unchained summoner 1, inquisitor 1, magus 1, bloodrager 1, occultist 1, psychic 1, mesmerist 1, spiritualist 1, medium 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range personal
Targets you
Duration 1 min./level (D)

DESCRIPTION

This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).

Mythic: The speed bonus from the spell increases to 40 feet. Add your tier to Acrobatics checks to avoid attacks of opportunity from movement, and when your movement provokes an attack of opportunity, add your tier to your AC against that attack.
Expeditious Retreat-100101The speed bonus from the spell increases to 40 feet. Add your tier to Acrobatics checks to avoid attacks of opportunity from movement, and when your movement provokes an attack of opportunity, add your tier to your AC against that attack.1-1transmutation100-1-10100-11-11-1-1-1NULLAzata (1), Exploration (1)0101

This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).

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