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0Instrument of Agony002-1-11 standard action0V, S0yes (harmless, object), see text0-10-1000cleric/oracle 2, inquisitor 2Ultimate Combat0Weapon exudes divine fury, granting a bonus on Intimidate checks.010-1-10000-1You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a creature gains a +2 morale bonus on Intimidate checks. When an attack made using the targeted weapon hits, the wielder can spend a free action to discharge the effect to inflict agony on the creature the weapon hit. If that creature has spell resistance, it applies against this effect. If the creature fails a Will save, it is nauseated for 1d4+1 rounds. If it succeeds at the saving throw, the creature is instead sickened for 1 round. The sickened condition created by the instrument is a mind-affecting effect.00weapon touched001 minutes/level-10-1touch

Instrument of Agony

School transmutation; Level cleric/oracle 2, inquisitor 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets weapon touched
Duration 1 minutes/level
Saving Throw Will negates (harmless, object), see text; Spell Resistance yes (harmless, object), see text

DESCRIPTION

You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a creature gains a +2 morale bonus on Intimidate checks. When an attack made using the targeted weapon hits, the wielder can spend a free action to discharge the effect to inflict agony on the creature the weapon hit. If that creature has spell resistance, it applies against this effect. If the creature fails a Will save, it is nauseated for 1d4+1 rounds. If it succeeds at the saving throw, the creature is instead sickened for 1 round. The sickened condition created by the instrument is a mind-affecting effect.

Instrument of Agony-10020-1-1-1transmutation-1002-10-100-1-1-11-1-1-1NULLKyton (2)Will negates (harmless, object), see text0-100

You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a creature gains a +2 morale bonus on Intimidate checks. When an attack made using the targeted weapon hits, the wielder can spend a free action to discharge the effect to inflict agony on the creature the weapon hit. If that creature has spell resistance, it applies against this effect. If the creature fails a Will save, it is nauseated for 1d4+1 rounds. If it succeeds at the saving throw, the creature is instead sickened for 1 round. The sickened condition created by the instrument is a mind-affecting effect.

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