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0Jump00-1-111 standard action0V, S, M (a grasshopper's hind leg)0yes0101Agility (2), Transformation (2)000druid 1, ranger 1, sorcerer/wizard 1, alchemist 1, summoner/unchained summoner 1, alchemist 1, summoner/unchained summoner 1, magus 1, bloodrager 1, psychic 1PFRPG Core0Subject gets bonus on Acrobatics checks.110-1-100001The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.00creature touched001 min./level101touch

Jump

School transmutation; Level druid 1, ranger 1, sorcerer/wizard 1, alchemist 1, summoner/unchained summoner 1, alchemist 1, summoner/unchained summoner 1, magus 1, bloodrager 1, psychic 1

CASTING

Casting Time 1 standard action
Components V, S, M (a grasshopper's hind leg)

EFFECT

Range touch
Targets creature touched
Duration 1 min./level (D)
Saving Throw Will negates (harmless); Spell Resistance yes

DESCRIPTION

The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.

Jump-100101-11transmutation100-1-10-10011-11-1-1-1NULLCompetition (1), Vermin (1)Will negates (harmless)0-101

The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.

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