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0Jury-Rig00-1-1-11 standard action0V, S, M (a pinch of tree resin)0yes (harmless, object)0101000bard 1, magus 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1, occultist 1, psychic 1Ultimate Combat0Removes the broken condition from the targeted object.1101-100001When you cast this spell, a spectral force binds a broken weapon together, relieving the broken condition for a short time. While under the effects of this spell, an item with the broken condition suffers no adverse effects from that condition, and is treated as if it is not broken. The object regains no hit points, and damage can still destroy the object.00one broken object of up to 2 lbs./level001 round/level-101touch

Jury-Rig

School transmutation; Level bard 1, magus 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1, occultist 1, psychic 1

CASTING

Casting Time 1 standard action
Components V, S, M (a pinch of tree resin)

EFFECT

Range touch
Targets one broken object of up to 2 lbs./level
Duration 1 round/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

DESCRIPTION

When you cast this spell, a spectral force binds a broken weapon together, relieving the broken condition for a short time. While under the effects of this spell, an item with the broken condition suffers no adverse effects from that condition, and is treated as if it is not broken. The object regains no hit points, and damage can still destroy the object.

Jury-Rig-100101-1-1transmutation-100-1-10100-1111-1-1-1NULLWill negates (harmless, object)0-100

When you cast this spell, a spectral force binds a broken weapon together, relieving the broken condition for a short time. While under the effects of this spell, an item with the broken condition suffers no adverse effects from that condition, and is treated as if it is not broken. The object regains no hit points, and damage can still destroy the object.

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