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0Lockjaw00-1-121 standard action0V, S, M (sticky tree gum)0yes (harmless)0-10-1000druid 2, ranger 2APG0Creature gains grab ability with natural attack.110-1-10000-1You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent. Choose one of the creature's natural attacks (usually a claw or bite attack). The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.00creature touched001 round/level-10-1touch

Lockjaw

School transmutation; Level druid 2, ranger 2

CASTING

Casting Time 1 standard action
Components V, S, M (sticky tree gum)

EFFECT

Range touch
Targets creature touched
Duration 1 round/level
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent. Choose one of the creature's natural attacks (usually a claw or bite attack).

The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.

Lockjaw-10020-1-12transmutation-100-1-10-1002-1-11-1-1-1NULLFortitude negates (harmless)0-100

You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent. Choose one of the creature's natural attacks (usually a claw or bite attack).

The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.

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