s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Magic Stone | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S, DF | 1 | yes (harmless, object) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 1, druid 1, shaman 1 | PFRPG Core | 0 | Three stones gain +1 on attack, deal 1d6 +1 damage. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they strike with great force when thrown or slung. If hurled, they have a range increment of 20 feet. If slung, treat them as sling bullets (range increment 50 feet). The spell gives them a +1 enhancement bonus on attack and damage rolls. The user of the stones makes a normal ranged attack. Each stone that hits deals 1d6+1 points of damage (including the spell's enhancement bonus), or 2d6+2 points against undead. | 0 | 0 | up to three pebbles touched | 0 | 0 | 30 minutes or until discharged | -1 | 0 | -1 | touch | Magic Stone School transmutation; Level cleric/oracle 1, druid 1, shaman 1CASTINGCasting Time 1 standard actionComponents V, S, DFEFFECTRange touchTargets up to three pebbles touchedDuration 30 minutes or until dischargedSaving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DESCRIPTIONYou transmute as many as three pebbles, which can be no larger than sling bullets, so that they strike with great force when thrown or slung. If hurled, they have a range increment of 20 feet. If slung, treat them as sling bullets (range increment 50 feet). The spell gives them a +1 enhancement bonus on attack and damage rolls. The user of the stones makes a normal ranged attack. Each stone that hits deals 1d6+1 points of damage (including the spell's enhancement bonus), or 2d6+2 points against undead. | Magic Stone | 1 | 0 | 0 | 1 | 0 | -1 | -1 | 1 | transmutation | -1 | 0 | 0 | 1 | -1 | 0 | -1 | 0 | 0 | 1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Earth (1), Ruins (1) | Will negates (harmless, object) | 0 | -1 | 0 | 0 | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they strike with great force when thrown or slung. If hurled, they have a range increment of 20 feet. If slung, treat them as sling bullets (range increment 50 feet). The spell gives them a +1 enhancement bonus on attack and damage rolls. The user of the stones makes a normal ranged attack. Each stone that hits deals 1d6+1 points of damage (including the spell's enhancement bonus), or 2d6+2 points against undead. | 0 | 1 | 0 |
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