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0Magic Vestment003-1-11 standard action0V, S, DF1yes (harmless, object)0-10-1Devotion (6), Wisdom (6)000cleric/oracle 3, inquisitor 3, shaman 3, occultist 3PFRPG Core1Armor or shield gains +1 enhancement per four levels.0103-10000-1You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level). An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.00armor or shield touched001 hour/level-10-1touch

Magic Vestment

School transmutation; Level cleric/oracle 3, inquisitor 3, shaman 3, occultist 3

CASTING

Casting Time 1 standard action
Components V, S, DF

EFFECT

Range touch
Targets armor or shield touched
Duration 1 hour/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

DESCRIPTION

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

Mythic: You can add one armor special ability to the target if it's armor or one shield special ability if it's a shield. The special ability must have a base price modifier no greater than a +1 enhancement bonus or 4,000 gp.
Augmented (3rd): If you expend two uses of mythic power, you can add any number of special abilities with a total base price modifier no greater than a +2 enhancement bonus or 15,000 gp.
Magic Vestment30030-1You can add one armor special ability to the target if it's armor or one shield special ability if it's a shield. The special ability must have a base price modifier no greater than a +1 enhancement bonus or 4,000 gp.-1-1transmutation-1Augmented (3rd): If you expend two uses of mythic power, you can add any number of special abilities with a total base price modifier no greater than a +2 enhancement bonus or 15,000 gp.003-10-100-1-1-11-1-1-1NULLNobility (3), Strength (3), War (3)Will negates (harmless, object)0-100

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

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