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0Mark Of Blood00curseUM2-1-11 standard action0V, S, M (a drop of your blood)0yes0-10-1000bloodrager 2, inquisitor 2, sorcerer/wizard 2, witch 2Adventurer's Guide0110-1-10000-1You place a drop of your blood on a weapon and charge it with magic so that you transfer a small amount of your life essence to the next living creature you strike with the weapon. Thereafter, you can spend a move action to know the direction and general distance of that creature. The target can negate this effect with a successful Will save. You must strike a creature within 1 minute of casting this spell or the magic is wasted, but once the mark of blood takes effect it is permanent until dispelled or removed via an effect like remove curse.00one weapon touched001 minute and permanent (see text)-10-1touch

Mark Of Blood

School transmutation [curseUM]; Level bloodrager 2, inquisitor 2, sorcerer/wizard 2, witch 2

CASTING

Casting Time 1 standard action
Components V, S, M (a drop of your blood)

EFFECT

Range touch
Targets one weapon touched
Duration 1 minute and permanent (see text)
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You place a drop of your blood on a weapon and charge it with magic so that you transfer a small amount of your life essence to the next living creature you strike with the weapon. Thereafter, you can spend a move action to know the direction and general distance of that creature. The target can negate this effect with a successful Will save. You must strike a creature within 1 minute of casting this spell or the magic is wasted, but once the mark of blood takes effect it is permanent until dispelled or removed via an effect like remove curse.

NULL-100202-1-1transmutation200-1-10-100-1221-1-1-1NULLWill negates0-100

You place a drop of your blood on a weapon and charge it with magic so that you transfer a small amount of your life essence to the next living creature you strike with the weapon. Thereafter, you can spend a move action to know the direction and general distance of that creature. The target can negate this effect with a successful Will save. You must strike a creature within 1 minute of casting this spell or the magic is wasted, but once the mark of blood takes effect it is permanent until dispelled or removed via an effect like remove curse.

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