s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Merge With Familiar | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes (harmless) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | shaman 2, sorcerer/wizard 2, witch 2 | Ultimate Wilderness | 0 | Merge the body of your familiar or spirit animal into your own. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | As long as the target is at least one size category smaller than you are, it can merge harmlessly into your body while under the effect of this spell. For the duration of this spell, you and the target can separate or merge at will as a move action. While merged, your familiar or spirit animal can't be targeted or affected by most attacks and effects, though it still suffers from ongoing effects and their durations continue. It can be the recipient of effects that originate from you. | 0 | 0 | your familiar or spirit animal; see text | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | touch | Merge With Familiar School transmutation; Level shaman 2, sorcerer/wizard 2, witch 2CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets your familiar or spirit animal; see textDuration 1 hour/level (D)Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONAs long as the target is at least one size category smaller than you are, it can merge harmlessly into your body while under the effect of this spell. For the duration of this spell, you and the target can separate or merge at will as a move action. While merged, your familiar or spirit animal can't be targeted or affected by most attacks and effects, though it still suffers from ongoing effects and their durations continue. It can be the recipient of effects that originate from you. | NULL | 2 | 0 | 0 | 2 | 0 | 2 | -1 | -1 | transmutation | -1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 2 | 2 | 1 | -1 | -1 | -1 | NULL | Fortitude negates (harmless) | 0 | -1 | 0 | 1 | As long as the target is at least one size category smaller than you are, it can merge harmlessly into your body while under the effect of this spell. For the duration of this spell, you and the target can separate or merge at will as a move action. While merged, your familiar or spirit animal can't be targeted or affected by most attacks and effects, though it still suffers from ongoing effects and their durations continue. It can be the recipient of effects that originate from you. | 0 | -1 | 0 |
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