s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Overland Flight | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | 0 | 5 | 0 | 5 | 0 | 0 | 0 | sorcerer/wizard 5, alchemist 5, summoner 4, witch 5, magus 5, shaman 5, occultist 5, psychic 5, spiritualist 5, unchained summoner 5 | PFRPG Core | 0 | You fly at a speed of 40 ft. and can hustle over long distances. | 0 | 1 | 0 | 5 | -1 | 0 | 0 | 0 | 0 | 4 | This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a bonus on Fly skill checks equal to half your caster level. When using this spell for long-distance movement, you can hustle without taking nonlethal damage (a forced march still requires Constitution checks). This means you can cover 64 miles in an 8-hour period of flight (or 48 miles at a speed of 30 feet). | 0 | 0 | you | 0 | 0 | 1 hour/level | 5 | 0 | 5 | personal | Overland Flight School transmutation; Level sorcerer/wizard 5, alchemist 5, summoner 4, witch 5, magus 5, shaman 5, occultist 5, psychic 5, spiritualist 5, unchained summoner 5CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange personalTargets youDuration 1 hour/levelDESCRIPTIONThis spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a bonus on Fly skill checks equal to half your caster level. When using this spell for long-distance movement, you can hustle without taking nonlethal damage (a forced march still requires Constitution checks). This means you can cover 64 miles in an 8-hour period of flight (or 48 miles at a speed of 30 feet). | Overland Flight | 5 | 0 | 0 | 5 | 0 | 5 | -1 | -1 | Arcane (11), Djinni (11), Starsoul (11), Stormborn (11) | transmutation | -1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 5 | 5 | 1 | -1 | -1 | -1 | NULL | Trade (5), Void (5) | 0 | 5 | 0 | 0 | This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a bonus on Fly skill checks equal to half your caster level. When using this spell for long-distance movement, you can hustle without taking nonlethal damage (a forced march still requires Constitution checks). This means you can cover 64 miles in an 8-hour period of flight (or 48 miles at a speed of 30 feet). | 0 | -1 | 0 |
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