s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Refine Improvised Weapon | 0 | 0 | 1 | -1 | 1 | 1 standard action | 0 | V, S, DF | 1 | yes (harmless, object) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 1, inquisitor 1, ranger 1, sorcerer/wizard 1, occultist 1 | Advanced Class Guide | 0 | Transform improvised weapon into a masterwork simple or martial weapon. | 0 | 1 | 0 | 1 | -1 | 0 | 0 | 0 | 0 | -1 | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork quality. This does not alter the weapon's shape or appearance in any way. For example, if this spell is cast on a chair leg, a butter knife, or a pitchfork, the items function as a masterwork club, a masterwork dagger, or a masterwork trident, respectively, but the items look no different than they did before the spell was cast. | 0 | 0 | one improvised weapon | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | touch | Refine Improvised Weapon School transmutation; Level cleric/oracle 1, inquisitor 1, ranger 1, sorcerer/wizard 1, occultist 1CASTINGCasting Time 1 standard actionComponents V, S, DFEFFECTRange touchTargets one improvised weaponDuration 1 hour/level (D)Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DESCRIPTIONYou transform an improvised weapon into an equivalent simple or martial weapon of masterwork quality. This does not alter the weapon's shape or appearance in any way. For example, if this spell is cast on a chair leg, a butter knife, or a pitchfork, the items function as a masterwork club, a masterwork dagger, or a masterwork trident, respectively, but the items look no different than they did before the spell was cast. | NULL | -1 | 0 | 0 | 1 | 0 | 1 | -1 | 1 | transmutation | -1 | 0 | 0 | 1 | -1 | 0 | -1 | 0 | 0 | -1 | 1 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless, object) | 0 | -1 | 0 | 1 | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork quality. This does not alter the weapon's shape or appearance in any way. For example, if this spell is cast on a chair leg, a butter knife, or a pitchfork, the items function as a masterwork club, a masterwork dagger, or a masterwork trident, respectively, but the items look no different than they did before the spell was cast. | 0 | 1 | 0 |
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