s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Ride The Waves | 0 | 0 | water | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes (harmless) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 4, druid 4, sorcerer/wizard 4, witch 4, bloodrager 4, shaman 4 | Ultimate Magic | 0 | Target can breathe water and swim. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means the target also gains the standard +8 bonus on Swim checks and the ability to take 10 on Swim checks even while distracted or endangered. The target can use the run action while swimming, provided it swims in a straight line. The spell does not make the target unable to breathe air. | 0 | 0 | creature touched | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | touch | Ride The Waves School transmutation [water]; Level cleric/oracle 4, druid 4, sorcerer/wizard 4, witch 4, bloodrager 4, shaman 4CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets creature touchedDuration 1 hour/level (D)Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONThe target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means the target also gains the standard +8 bonus on Swim checks and the ability to take 10 on Swim checks even while distracted or endangered. The target can use the run action while swimming, provided it swims in a straight line. The spell does not make the target unable to breathe air. | Ride The Waves | 4 | 0 | 0 | 4 | 0 | 4 | -1 | 4 | transmutation | 4 | 0 | 0 | 4 | -1 | 0 | -1 | 1 | 0 | 4 | 4 | 4 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless) | 0 | -1 | 0 | 1 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means the target also gains the standard +8 bonus on Swim checks and the ability to take 10 on Swim checks even while distracted or endangered. The target can use the run action while swimming, provided it swims in a straight line. The spell does not make the target unable to breathe air. | 0 | 4 | 0 |
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