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0Scale Spikes, Greater00-1-131 standard action0V, S, M/DF (a bit of thistle)1yes (harmless)0-10-1000alchemist 4, bloodrager 4, druid 3, ranger 3, shaman 3, sorcerer/wizard 3, witch 3Monster Codex0110-1-10000-1This spell functions like scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.00one living creature/level that is a reptile, has the dragon type, or has the reptilian subtype, and also has a natural armor bonus of at least +1001 hour/level40-1close (25 ft. + 5 ft./2 levels)

Scale Spikes, Greater

School transmutation; Level alchemist 4, bloodrager 4, druid 3, ranger 3, shaman 3, sorcerer/wizard 3, witch 3

CASTING

Casting Time 1 standard action
Components V, S, M/DF (a bit of thistle)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one living creature/level that is a reptile, has the dragon type, or has the reptilian subtype, and also has a natural armor bonus of at least +1
Duration 1 hour/level
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell functions like scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.

NULL300303-13transmutation400-1-10-1003331-1-1-1NULLFort negates (harmless)0-100

This spell functions like scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.

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