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0Sea Stallion00-1-141 standard action0V, S, DF1yes (harmless)0-10-1000druid 4, paladin 4, ranger 4Ultimate Wilderness0You and your mount adapt to an aquatic environment.010-1-10000-1This spell functions as sea steed, but as long as you stay mounted on the target, you also gain the amphibious quality and your melee attacks function as if you were under the effect of freedom of movement. The benefits you gain from this spell are not polymorph effects. If you dismount from the target, you retain the amphibious quality for up to 1 minute, but not the other benefits. You regain all of the benefits once you mount the target creature again.00a creature you are mounted uponpolymorph0010 minutes/level (D)-10-1touch

Sea Stallion

School transmutation (polymorph); Level druid 4, paladin 4, ranger 4

CASTING

Casting Time 1 standard action
Components V, S, DF

EFFECT

Range touch
Targets a creature you are mounted upon
Duration 10 minutes/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell functions as sea steed, but as long as you stay mounted on the target, you also gain the amphibious quality and your melee attacks function as if you were under the effect of freedom of movement. The benefits you gain from this spell are not polymorph effects. If you dismount from the target, you retain the amphibious quality for up to 1 minute, but not the other benefits. You regain all of the benefits once you mount the target creature again.

NULL-10040-1-14transmutation-100-1-10-1004-1-114-1-1NULLWill negates (harmless)0-101

This spell functions as sea steed, but as long as you stay mounted on the target, you also gain the amphibious quality and your melee attacks function as if you were under the effect of freedom of movement. The benefits you gain from this spell are not polymorph effects. If you dismount from the target, you retain the amphibious quality for up to 1 minute, but not the other benefits. You regain all of the benefits once you mount the target creature again.

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