s_emotions_names_chaotics_evils_descriptors_inquisitors_mediums_rangers_casting_times_sonics_componentss_divine_focuss_spell_resistences_pains_psychics_airs_effects_maguss_patrons_acids_electricitys_shapeables_spell_levels_areas_sources_haunt_statisticss_mythics_short_descriptions_materials_verbals_diseases_occultists_adepts_mind_affectings_fears_ruses_shadows_summoners_descriptions_forces_earths_targetss_subschools_costly_componentss_language_dependents_durations_alchemists_focuss_summoner_unchaineds_ranges_full_texts_linktexts_shamans_deaths_lights_SLA_Levels_meditatives_wizs_mythic_texts_mesmerists_hunters_bloodlines_schools_bloodragers_augmenteds_fires_poisons_oracles_antipaladins_draconics_deitys_bards_waters_darknesss_druids_sors_witchs_somatics_paladins_skalds_investigators_material_costss_domains_saving_throws_goods_spiritualists_colds_dismissibles_description_formateds_curses_clerics_lawful
0Slough01evil-1-1-11 standard action0V, S, M/DF (a pinch of dried skin flakes)1yes050-1000cleric/oracle 5, occultist 4, psychic 5, sorcerer/wizard 5, spiritualist 4, witch 5Horror Adventures0Slough off a target's skin.1104-10000-1The target takes 1d4 points of Constitution damage each round as its skin loosens and splits. Once it has taken 5 or more points of Constitution damage in this way, its skin falls off to reveal its musculature. The creature ceases taking Constitution damage, but takes a -4 penalty on saving throws against disease, pain effects, or poison, and on Charisma-based skill checks with the exception of Intimidate and Use Magic Device. The creature's skin regrows rapidly-once its Constitution damage is fully healed, its skin becomes intact once again and the penalties end.00one living creature00instantaneous-10-1medium (100 ft. + 10 ft./levels)

Slough

School transmutation [evil]; Level cleric/oracle 5, occultist 4, psychic 5, sorcerer/wizard 5, spiritualist 4, witch 5

CASTING

Casting Time 1 standard action
Components V, S, M/DF (a pinch of dried skin flakes)

EFFECT

Range medium (100 ft. + 10 ft./levels)
Targets one living creature
Duration instantaneous
Saving Throw Fortitude negates; Spell Resistance yes

DESCRIPTION

The target takes 1d4 points of Constitution damage each round as its skin loosens and splits. Once it has taken 5 or more points of Constitution damage in this way, its skin falls off to reveal its musculature. The creature ceases taking Constitution damage, but takes a -4 penalty on saving throws against disease, pain effects, or poison, and on Charisma-based skill checks with the exception of Intimidate and Use Magic Device. The creature's skin regrows rapidly-once its Constitution damage is fully healed, its skin becomes intact once again and the penalties end.

NULL-100505-1-1transmutation-1005-10-100-1551-1-1-1NULLFortitude negates0400

The target takes 1d4 points of Constitution damage each round as its skin loosens and splits. Once it has taken 5 or more points of Constitution damage in this way, its skin falls off to reveal its musculature. The creature ceases taking Constitution damage, but takes a -4 penalty on saving throws against disease, pain effects, or poison, and on Charisma-based skill checks with the exception of Intimidate and Use Magic Device. The creature's skin regrows rapidly-once its Constitution damage is fully healed, its skin becomes intact once again and the penalties end.

050