s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Versatile Weapon | 0 | 0 | -1 | -1 | 2 | 1 standard action | 0 | V, S, M (iron filings) | 0 | yes (harmless, object) | 0 | 3 | 0 | 3 | 0 | 0 | 0 | bard 2, ranger 2, sorcerer/wizard 3, magus 3, bloodrager 3, occultist 2, psychic 3 | APG | 0 | Weapon bypasses some DR. | 1 | 1 | 0 | 2 | -1 | 0 | 0 | 0 | 0 | -1 | You transform the physical makeup of a weapon as you desire. This spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing. The affected weapon still inflicts damage of its normal type and its hardness and hit points are unchanged. This spell can be cast on a natural weapon or unarmed strike. | 0 | 0 | one weapon or 50 projectiles, all of which must be together at the time of casting | 0 | 0 | 1 minute/level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Versatile Weapon School transmutation; Level bard 2, ranger 2, sorcerer/wizard 3, magus 3, bloodrager 3, occultist 2, psychic 3CASTINGCasting Time 1 standard actionComponents V, S, M (iron filings)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets one weapon or 50 projectiles, all of which must be together at the time of castingDuration 1 minute/levelSaving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DESCRIPTIONYou transform the physical makeup of a weapon as you desire. This spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing. The affected weapon still inflicts damage of its normal type and its hardness and hit points are unchanged. This spell can be cast on a natural weapon or unarmed strike. | Versatile Weapon | -1 | 0 | 0 | 3 | 0 | 3 | -1 | 2 | transmutation | 3 | 0 | 0 | -1 | -1 | 0 | 2 | 0 | 0 | -1 | 3 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless, object) | 0 | -1 | 0 | 0 | You transform the physical makeup of a weapon as you desire. This spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing. The affected weapon still inflicts damage of its normal type and its hardness and hit points are unchanged. This spell can be cast on a natural weapon or unarmed strike. | 0 | -1 | 0 |
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