s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Weaken Powder | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S, M/DF (an empty paper cartridge) | 1 | yes (object) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | druid 1, sorcerer/wizard 1, witch 1 | Ultimate Combat | 0 | Targeted firearm's ammunition halves the firearm's range and imposes a -2 penalty on damage rolls. | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | Ammunition in the target firearm generates less of an explosive charge when fired. With such ammunition, the firearm's range increment is halved and the firer takes a -2 penalty on damage rolls. If aware of this spell's effect prior to firing the altered ammunition (a DC 16 Spellcraft check to identify the spell being cast or similar effect), the firearm's user can spend a standard action to clear the altered ammunition from the firearm. Doing so destroys that ammunition. | 0 | 0 | 1 loaded firearm | 0 | 0 | instantaneous | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Weaken Powder School transmutation; Level druid 1, sorcerer/wizard 1, witch 1CASTINGCasting Time 1 standard actionComponents V, S, M/DF (an empty paper cartridge)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets 1 loaded firearmDuration instantaneousSaving Throw Will negates (object); Spell Resistance yes (object)DESCRIPTIONAmmunition in the target firearm generates less of an explosive charge when fired. With such ammunition, the firearm's range increment is halved and the firer takes a -2 penalty on damage rolls. If aware of this spell's effect prior to firing the altered ammunition (a DC 16 Spellcraft check to identify the spell being cast or similar effect), the firearm's user can spend a standard action to clear the altered ammunition from the firearm. Doing so destroys that ammunition. | Weaken Powder | -1 | 0 | 0 | 1 | 0 | 1 | -1 | 1 | transmutation | -1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | 1 | 1 | 1 | 1 | -1 | -1 | -1 | NULL | Will negates (object) | 0 | -1 | 0 | 0 | Ammunition in the target firearm generates less of an explosive charge when fired. With such ammunition, the firearm's range increment is halved and the firer takes a -2 penalty on damage rolls. If aware of this spell's effect prior to firing the altered ammunition (a DC 16 Spellcraft check to identify the spell being cast or similar effect), the firearm's user can spend a standard action to clear the altered ammunition from the firearm. Doing so destroys that ammunition. | 0 | -1 | 0 |
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