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0Permanency00-1-1-12 rounds0V, S, M (see tables below)0no050-1000sorcerer/wizard 5, psychic 5PFRPG Core0Makes certain spells permanent.110-1-10000-1This spell makes the duration of certain other spells permanent. You first cast the desired spell and then follow it with the permanency spell. Depending on the spell, you must be of a minimum caster level and must expend a specific gp value of diamond dust as a material component. You can make the following spells permanent in regard to yourself. Spell M inimum Caster Level GP Cost Arcane sight 11th 7,500 gp Comprehend languages 9th 2,500 gp Darkvision 10th 5,000 gp Detect magic 9th 2,500 gp Read magic 9th 2,500 gp See invisibility 10th 5,000 gp Tongues 11th 7,500 gp You cannot cast these spells on other creatures. This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell. In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, or an object (as appropriate). Spell M inimum Caster Level GP Cost Enlarge person 9th 2,500 gp Magic fang 9th 2,500 gp Magic fang, greater 11th 7,500 gp Reduce person 9th 2,500 gp Resistance 9th 2,500 gp Telepathic bond* 13th 12,500 gp *Only bonds two creatures per casting of permanency. Additionally, the following spells can be cast upon objects or areas only and rendered permanent. Spell M inimum Caster Level GP Cost Alarm 9th 2,500 gp Animate objects 14th 15,000 gp Dancing lights 9th 2,500 gp Ghost sound 9th 2,500 gp Gust of wind 11th 7,500 gp Invisibility 10th 5,000 gp Mage's private sanctum 13th 12,500 gp Magic mouth 10th 5,000 gp Phase door 15th 17,500 gp Prismatic sphere 17th 22,500 gp Prismatic wall 16th 20,000 gp Shrink item 11th 7,500 gp Solid fog 12th 10,000 gp Stinking cloud 11th 7,500 gp Symbol of death 16th 20,000 gp Symbol of fear 14th 15,000 gp Symbol of insanity 16th 20,000 gp Symbol of pain 13th 12,500 gp Symbol of persuasion 14th 15,000 gp Symbol of sleep 16th 20,000 gp Symbol of stunning 15th 17,500 gp Symbol of weakness 15th 17,500 gp Teleportation circle 17th 22,500 gp Wall of fire 12th 10,000 gp Wall of force 13th 12,500 gp Web 10th 5,000 gp Spells cast on other targets are vulnerable to dispel magic as normal. The GM may allow other spells to be made permanent.00see text10permanent; see text-10-1see text

Permanency

School universal; Level sorcerer/wizard 5, psychic 5

CASTING

Casting Time 2 rounds
Components V, S, M (see tables below)

EFFECT

Range see text
Targets see text
Duration permanent; see text
Saving Throw none; Spell Resistance no

DESCRIPTION

This spell makes the duration of certain other spells permanent.

You first cast the desired spell and then follow it with the permanency spell.

Depending on the spell, you must be of a minimum caster level and must expend a specific gp value of diamond dust as a material component.

You can make the following spells permanent in regard to yourself.

SpellMinimum Caster LevelGP Cost
Arcane sight11th7,500 gp
Comprehend languages9th2,500 gp
Darkvision10th5,000 gp
Detect magic9th2,500 gp
Read magic9th2,500 gp
See invisibility10th5,000 gp
Tongues11th7,500 gp
You cannot cast these spells on other creatures. This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.

In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, or an object (as appropriate).

SpellMinimum Caster LevelGP Cost
Enlarge person9th2,500 gp
Magic fang9th2,500 gp
Magic fang, greater11th7,500 gp
Reduce person9th2,500 gp
Resistance9th2,500 gp
Telepathic bond*13th12,500 gp
*Only bonds two creatures per casting of permanency.

Additionally, the following spells can be cast upon objects or areas only and rendered permanent.

SpellMinimum Caster LevelGP Cost
Alarm9th2,500 gp
Animate objects14th15,000 gp
Dancing lights9th2,500 gp
Ghost sound9th2,500 gp
Gust of wind11th7,500 gp
Invisibility10th5,000 gp
Mage's private sanctum13th12,500 gp
Magic mouth10th5,000 gp
Phase door15th17,500 gp
Prismatic sphere17th22,500 gp
Prismatic wall16th20,000 gp
Shrink item11th7,500 gp
Solid fog12th10,000 gp
Stinking cloud11th7,500 gp
Symbol of death16th20,000 gp
Symbol of fear14th15,000 gp
Symbol of insanity16th20,000 gp
Symbol of pain13th12,500 gp
Symbol of persuasion14th15,000 gp
Symbol of sleep16th20,000 gp
Symbol of stunning15th17,500 gp
Symbol of weakness15th17,500 gp
Teleportation circle17th22,500 gp
Wall of fire12th10,000 gp
Wall of force13th12,500 gp
Web10th5,000 gp
Spells cast on other targets are vulnerable to dispel magic as normal. The GM may allow other spells to be made permanent.

Permanency-100505-1-1universal-100-1-10-100-15-11-1-1-10none0-100

This spell makes the duration of certain other spells permanent.

You first cast the desired spell and then follow it with the permanency spell.

Depending on the spell, you must be of a minimum caster level and must expend a specific gp value of diamond dust as a material component.

You can make the following spells permanent in regard to yourself.

SpellMinimum Caster LevelGP Cost
Arcane sight11th7,500 gp
Comprehend languages9th2,500 gp
Darkvision10th5,000 gp
Detect magic9th2,500 gp
Read magic9th2,500 gp
See invisibility10th5,000 gp
Tongues11th7,500 gp
You cannot cast these spells on other creatures. This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.

In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, or an object (as appropriate).

SpellMinimum Caster LevelGP Cost
Enlarge person9th2,500 gp
Magic fang9th2,500 gp
Magic fang, greater11th7,500 gp
Reduce person9th2,500 gp
Resistance9th2,500 gp
Telepathic bond*13th12,500 gp
*Only bonds two creatures per casting of permanency.

Additionally, the following spells can be cast upon objects or areas only and rendered permanent.

SpellMinimum Caster LevelGP Cost
Alarm9th2,500 gp
Animate objects14th15,000 gp
Dancing lights9th2,500 gp
Ghost sound9th2,500 gp
Gust of wind11th7,500 gp
Invisibility10th5,000 gp
Mage's private sanctum13th12,500 gp
Magic mouth10th5,000 gp
Phase door15th17,500 gp
Prismatic sphere17th22,500 gp
Prismatic wall16th20,000 gp
Shrink item11th7,500 gp
Solid fog12th10,000 gp
Stinking cloud11th7,500 gp
Symbol of death16th20,000 gp
Symbol of fear14th15,000 gp
Symbol of insanity16th20,000 gp
Symbol of pain13th12,500 gp
Symbol of persuasion14th15,000 gp
Symbol of sleep16th20,000 gp
Symbol of stunning15th17,500 gp
Symbol of weakness15th17,500 gp
Teleportation circle17th22,500 gp
Wall of fire12th10,000 gp
Wall of force13th12,500 gp
Web10th5,000 gp
Spells cast on other targets are vulnerable to dispel magic as normal. The GM may allow other spells to be made permanent.

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